![]() Eye Color Change: The Miis' eyes turn red when inflicted with a Vampire's Enthrall effect.Players don't have this luxury, unless they turn on Autobattle. The Computer Is a Cheating Bastard: One that is oddly beneficial to the player: AI-controlled Miis seem to be able to anticipate random battle actions happening, like an AI Mii about to be assisted by a Scientist's Ignite (a randomly-activated auto skill that makes an ally's attack inflict Splash Damage) prioritizing attacking right in the middle of an enemy group (if possible) to maximize Ignite's effectiveness, or an AI Mage using a lower-tier spell because they know their allies' Lend a Hand assists will boost it enough to defeat the enemy regardless.Calling Your Attacks: Some skills have the user basically do this while performing one.This does not happen after clearing Realm of the Fey, given that their powers have grown. Brought Down to Normal: After clearing Greenhorne and Neksdor, the player loses their powers overnight thanks to the Dark Lord using a curse to seal them away, along with kidnapping their teammates.The "evil" status effect causes Miis to turn evil and trip up their teammates, raising resentment.Pharaoh enemies can cast curses which causes the Miis to become loyal to them, offering them an HP banana until they're empty-handed.Big Damn Heroes: The second party member arrives when the hero finds themself outnumbered by two Rock Moths.Back for the Finale: The final boss against the Darker Lord involves using all of the team members to fight against their separate body parts.The Mage comes closest to getting it right, but even they will occasionally use Lightning or Fire when an Explosion would have better served. Almost all classes try far too hard to conserve MP by using weaker skills. ![]() This is usually the correct course of action, but against Mook Maker bosses, it can waste a lot of turns. The AI party members can handle things well for the most part, but are programmed to attack the enemies with the lowest HP first.That is, up until you're ready to enter the fourth world: The Dark Lord fails to seal away your most recent job and you start to rescue every teammate that was captured over the course of the game as you traverse the fourth world (and also unlock the ability to change jobs at will, including into the jobs that were sealed earlier). And Now for Someone Completely Different: The Dark Lord will kidnap your teammates and seal away the job of your main character once you're ready to enter the second, third, and fourth worlds, forcing you to start all over again with a new job and make three new team members for the next worlds.For the horse or any job-specific tropes, see below. The main character and the party members that follow them.
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